﻿// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"
#include "EnhancedInputComponent.h"
#include "OtherWorldInputComponent.generated.h"


UCLASS()
class OTHERWORLD_API UOtherWorldInputComponent : public UEnhancedInputComponent
{
	GENERATED_BODY()
public:
	UOtherWorldInputComponent();
};
